![]() Unlike in the original, and the GSN reboot Whammy! The All New Press Your Luck, the choices are not shown to the home or studio audiences, so if you're playing along, you better be paying attention. In round one, 15 spins are available, but the highest one contestant can earn was 9 spins while in round two 20 spins are available, but the highest one contestant can earn was 12 spins. In the event that no contestant buzzed in when time ran out, all three contestants played the multiple choice part of the question. In the event a contestant who buzzed in first ran out of time, that contestant had to sit out the rest of the question while the other two players played the multiple choice part of the question. A correct buzz-in answer was worth three spins while a correct multiple choice answer was worth one spin. The answer he/she gave became the first of three answers for his/her two opponents to choose from. On each question the first player to buzz in had a chance to answer. ![]() In the question rounds, Elizabeth asked questions (three in round one and four in round two) one at a time. The biggest difference is the addition of a $1,000,000 bonus round in the second half-hour of this hour-long version of the show. Gameplay is largely the same as the original. ![]()
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